Tao Te Ka-Ching ― I think it's safe to say that you, I, and everyone else on the planet is now sick of talking about cycle counting. We've already looked a little into coloring the background by setting the COLUBK address before a scanline is drawn. But what about those pesky sprites? Right off the bat, let's get this out: there are no drawing routines. Zip. Nada. None. Let me qualify this. We now live in the blissful days of GDI, DirectX, OpenGL, even Flash for f--k's (folk's?) sake! We take[...]
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