Things that Every Game Programmer Must Know
― The primary thing any programmer needs to know is that he should never allow himself to be pressurized under any circumstances. Follow that up with doing something right rather than doing it quick. Accuracy is more important than speed. If you leave something half-done and move over to the next iteration, chances are that you will forget to go back and correct it and inadvertently leave behind what is called a debt. In the maze of things that you are going to be surrounded in, never leave things [...].










